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US20120122534A1 - Gaming device having a predetermined result poker game - Google Patents
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US20120122534A1 - Gaming device having a predetermined result poker game - Google Patents
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On August 22, 2008, the Excalibur Hotel Casino in Las Vegas undertook an ambitious experiment.
Management https://chakefashion.com/games/guns-n-roses-slot-game.html all of the live action tables in their Poker Room and replaced them with machines—a dozen electronic PokerPro® tables for dealer-free play.
Manufactured by PokerTek, Inc.
Players view digital images of their hands on private display consoles and betting is performed with pre-loaded credits.
A large electronic poker games large screen in the center of the PokerPro surface shows wagers, electronic poker games large screen cards and chip stacks for all to see, just like at a traditional poker table.
As predicted, the novelty of PokerPro made it an immediate hit with Excalibur patrons.
Visitors wanting to try out the new technology flocked to the resort.
It PokerPro removes human error.
Poker is a game played among customers who win money from one another.
Dedicated card rooms provide poker fans with a safe place to play, along with cards, chips and a dealer, whose wages make up the bulk of operational expenses.
Excalibur executives emphasized that they saw the new devices mainly as a way to stem declining interest in dedicated poker rooms.
Cost saving was simply an incidental benefit.
Nevertheless, the change meant the MGM-owned property was able to cut its poker staff from 55 to 15.
Most were retrained to fill vacancies elsewhere in the MGM network.
It just makes so much sense for the casinos and I think once the players get used to it, this is something that could be seen in poker rooms up and down the Strip.
From such an auspicious beginning, nobody could have predicted that the experiment would be terminated less than a year after its launch.
On June 24, 2009, representatives of MGM and the Excalibur announced electronic poker games large screen all PokerPro tables would be removed from the Poker Room, starting on July 5th.
They prefer live dealers and conventional tables rather than playing cards on a computer screen.
Meanwhile, PokerTek remains the only approved automated poker table supplier in Nevada.
Although there are currently no PokerPro games available in Las Vegas, three units have been installed and are now operating at the Silver Legacy Resort Casino in downtown Reno, where the non-smoking Poker Room opens at 6pm seven days a week.
There is also one other market where PokerPro has proven wildly successful—on the high seas.

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Finding a Video Poker Bug Made These Guys Rich—Then Vegas Made Them Pay
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Using Electronic Poker Tables in Las Vegas | Hold Em For Money
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Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.
Mason Current Assignee The listed assignees may be inaccurate.
Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.
International Game Technology Original Assignee International Game Technology Priority date The priority date is an assumption and is not a legal conclusion.
Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.
Assignors: MASON, MICHAEL J.
The gaming device determines, based on an obtained predetermined game outcome, one or more playing cards to display for one or more individual hands of playing cards.
The gaming device then enables the player to select one of the individual poker hands to actively play.
The gaming device determines which playing cards must be provided to the actively played poker visit web page to provide the player the predetermined game outcome.
The active poker hand is provided any determined cards which when combined with any previously revealed playing cards results in a poker hand with an associated payout equal to the payout associated with the predetermined game outcome.
The gaming device determines and displays one or more playing cards for each of the non-selected hands of playing cards and provides the predetermined game outcome to the player.
Description This application is a continuation of, claims priority to and the benefit of U.
The copyright owner has no objection to the photocopy reproduction by anyone of the patent document or the patent disclosure in exactly the form it appears in the Patent and Trademark Office patent file or records, but otherwise reserves all copyright rights whatsoever.
Such gaming terminals typically include a relatively low probability associated with obtaining the highest award, relatively medium probabilities associated with obtaining medium range awards and relatively higher probabilities associated with obtaining low range awards.
These gaming terminals also include probabilities associated with obtaining losses or no award at all.
The probabilities of obtaining the awards and the amount of the awards determine the average expected pay out percentage of these wagering gaming terminals.
Because the outcomes of these gaming terminals are completely randomly determined, there is no certainty that a player will ever obtain any particular award.
No matter how many times a player plays the game, since the gaming terminal generates outcomes randomly or completely based upon a probability calculation, there is no certainty that the game will ever provide the player with a rare outcome, such as a jackpot award, or any other specific value for that matter.
On the other hand, due to the random determination, the gaming terminal can provide the rare outcomes, such as jackpot awards, numerous times in a small number of plays.
For example, certain casinos prefer that a relatively high number of players hit low awards while a relatively low number of players hit high awards.
When players hit high awards periodically, casinos attract more players, because of the positive publicity large wins generate.
By using desired payback percentages or probabilities, the casinos can also expect to make a certain level of profit.
The random determinations can, however, unexpectedly cause casinos to suffer a loss or, on the other hand, to reap great profit in the short run and lose business in the long run due to a reputation for only paying out low awards.
These regulatory bodies permit the use of wagering gaming terminals which are guaranteed to provide certain or definite awards, so that, for example, a certain number of wins is guaranteed and the overall amount paid back to players is guaranteed.
That is, the payback percentage is fixed and not an average expected amount.
One type of gaming terminal which complies with this requirement is an instant-type lottery gaming terminal.
An instant-type lottery gaming terminal includes a finite pool or set of electronic tickets with each electronic ticket assigned to a predetermined outcome.
Alternatively, each electronic ticket could be assigned to a random number or game play seed which is deterministic of a predetermined outcome.
In this embodiment, the gaming terminal utilizes the random number or game play seed in a random number generating algorithm to generate random numbers that the gaming terminal then uses to determine and provide the predetermined outcome.
In an instant-type lottery gaming terminal, as the predetermined outcome for each electronic ticket is revealed to a player on the gaming terminal, the ticket is removed i.
Once removed from the pool or set, a ticket cannot be used again to determine another game outcome.
This type of gaming terminal provides players with all of the available outcomes over the course of the play cycle and guarantees the actual wins and losses.
An example of these conditions or criteria are the number of tickets included in the pool and the exact payback percentage or payback sum for the pool as a whole.
The payback percentage or sum represents the guaranteed payout for the entire pool of predetermined outcomes.
Other examples of conditions or criteria are what prizes will be awarded and the frequency of winning outcome tickets amongst the total number of tickets for the pool.
It should be appreciated that the above described pool of twenty tickets is for illustration purposes only and a pool could include any suitable desired number of tickets including a large number such as one million or more.
A central determination gaming system provides a plurality of individual gaming terminals, located in a gaming establishment, such as a casino, coupled by one or more communication links, to a central processor or controller.
When a player plays a game on one of the gaming terminals, a game outcome is randomly check this out based on probability data by the central controller.
The generated game outcome and how the game outcome is to be presented or displayed to the player are communicated from the central controller to the individual gaming terminal and then provided to the player.
It should be appreciated that one central processor may continuously run hundreds or thousands of individual gaming terminals at once.
Additionally, each individual gaming terminal may include a plurality of different types of games played at a plurality of different denominations.
Each game outcome in each set or pool includes a game outcome component i.
In these systems, when a player makes a wager on one of the gaming devices, the central system independently selects a game outcome from a set or pool of game outcomes and flags or marks the selected game outcome as used.
Once a game outcome is flagged as used, it is prevented from further selection from the set or pool and cannot be selected by the central controller upon another wager.
The selected game outcome is communicated to the individual gaming terminal.
The individual gaming terminal displays or presents the game presentation component and provides the player the game outcome component with the associated value, if any, for the selected game outcome.
Additionally, certain central determination gaming systems have also been implemented wherein the central system maintains one or more predetermined pools or sets of random number or game outcome seeds.
However, it should be appreciated that some existing central determination gaming systems involve minimal to no player interaction other than initiating a game play at a gaming terminal.
That is, similar to an instant type lottery game, the central controller selects a game outcome from the pool and the selected game outcome is provided to the player with the player unable to influence the provided game outcome.
Therefore, a need exists for a central determination gaming system that provides an increased level of player interaction while still providing a predetermined game outcome to a player.
In these gaming devices, rather than receiving an outcome from a central controller, the gaming device stores a plurality of predetermined outcomes in a memory device.
Upon a player initiating a game at the gaming device, the predetermined outcome which will ultimately be provided to the player is selected and flagged or marked as used.
The gaming device then proceeds with one or more game sequences and upon the conclusion of the game sequences, the selected predetermined outcome is provided to the player.
In a draw poker game, a gaming device initially deals five cards all face up from a conventional virtual deck of fifty-two playing cards.
Cards may be dealt as in a traditional game of cards or in the case of the gaming device, may also include that the cards are randomly selected from a predetermined number of cards.
If the player wishes to draw, the player selects the cards to hold via one or more input device, such as pressing related hold buttons or via the touch screen.
The player then presses the deal button and the unwanted or discarded cards are removed from the display and replacement cards are dealt from the remaining cards in the deck.
This results in a second five-card hand.
The second five-card hand is compared to a payout table which utilizes conventional poker hand rankings to determine the winning hands.
The player is provided with an award based on a winning hand and the credits the player wagered.
In this embodiment, the player is dealt at least two hands of cards.
In one such embodiment, the cards are the same cards.
In one embodiment each hand of cards is associated with its own deck of cards.
The player chooses the cards to hold in a primary hand.
The held cards in the primary hand are also held in the other hands of cards.
The remaining non-held cards are removed from each hand displayed and for each hand replacement cards are randomly dealt into that hand.
Since the replacement cards are randomly dealt independently for each hand, the replacement cards for each hand will usually be different.
The poker hand rankings are then determined hand by hand compared to a payout table and awards are provided to the player.
In these known games, a player is shown a first hand of cards and invited to select one or more cards to be discarded.
The player is then shown a second hand and a payoff is provided if the second hand is a winning hand according to a predetermined payout schedule.
In these games, the initial hand and the second hand are both predetermined prior to the time the game is started.
For this reason, there can often be an inconsistency between the player's selection of cards that are to be discarded and the transition from the initial hand to the second hand.
This inconsistency can interfere with the desired simulation of a card game which provides a predetermined outcome.
The player designates which of the initial hand of cards are to be held and which are to be discarded and the game displays an intermediate hand generated in accordance with the player-specified designations.
In other known gaming devices, any inconsistency between the award provided for the player's second hand which is based on the player's selections of cards to be discarded and the award associated with the predetermined outcome is held in an escrow or progressive pool to be subsequently provided to a player.
In one embodiment, a plurality of individual sets or hands of playing cards are initially displayed to a player.
Based on a selected predetermined game outcome, one or more playing cards are determined to be displayed to the player for one or more of the individual hands of playing cards and the remaining cards are not displayed i.
The gaming device enables the player to select one of the individual poker hands to play as the player's active poker hand.
The gaming device then determines which playing cards must be provided to the actively played poker hand to provide the player the selected predetermined game outcome.
The active poker hand is provided any determined cards which when combined with any previously revealed playing cards in the player selected poker hands results in a poker hand with an associated payout equal to the payout associated with the predetermined game outcome.
The gaming device determines, preferably randomly, and displays one or more playing cards for each of the non-selected hands of playing cards and provides the predetermined game outcome to the player.
In this embodiment, upon a player initiating game play at the gaming device, the initiated gaming device communicates a game outcome request to the central server or controller.
Upon receiving the game outcome request, the central controller independently selects a game outcome from a set or pool of game outcomes and flags or marks the selected game outcome as used.
Once a game outcome is flagged as used, it is prevented from further selection from the set or pool and cannot be selected by the central controller upon another wager.
The selected game outcome is communicated to the individual gaming device to be utilized in the initiated poker game.
In another embodiment, the predetermined game outcome is stored in a memory device of the gaming device.
In this embodiment, the gaming device selects a game outcome from a set or pool of stored game outcomes and flags the selected game outcome as used.
It should be appreciated that the payout or value associated with the selected predetermined game outcome corresponds to or equals the payout or value associated with one of the poker outcomes which may be obtained in a poker game.
In another embodiment, each game outcome also includes a presentation component.
A presentation component is how the game outcome is presented or displayed to the player, such as which specific playing cards will form the hand of cards dealt in a card game.
The rank and suit of each playing card is not initially displayed to the player i.
The gaming device then determines, based on the selected predetermined game outcome, one or more playing cards to display to the player for one or more of the individual hands of playing cards.
In an alternative embodiment, the rank and suit of one or more of the playing cards in one or more of the hands of playing cards are initially displayed to the player i.
Thus, the gaming device teases or partially reveals one or more playing cards of one or more poker hands to the player prior to enabling the player to decide which poker hand to player.
Accordingly, the displayed playing cards for each individual poker hand must, when combined with one or more subsequently displayed playing cards, form a poker hand which is associated with a payout equal to the payout associated with the selected predetermined game outcome.
For example, if the predetermined game outcome is associated with a value that, according to an appropriate paytable, is associated with a full house poker hand and the gaming device displays three playing cards from one of the individual hands of playing cards, the gaming device determines that at least two of the displayed cards must be of the same rank.
If three different ranked cards are displayed to the player, a full house poker hand cannot be formed from three different ranked playing cards and thus the selected predetermined game outcome could not be provided to the player.
Accordingly, in this example, the gaming device must determine the appropriate playing cards i.
It should be appreciated that if the gaming device displays one or more cards for a plurality of the poker hands, a separate determination is made for each of the individual poker hands.
In this embodiment, the player may select a poker hand with one or more revealed playing cards or the player may select a poker hand without any revealed playing cards.
For example, if a partially revealed poker hand displays a pair of jacks, then knowing that a pair of jacks results in a win according to a appropriate paytable, the player may decide to take the poker hand with the revealed pair of jacks.
On the other hand, if the partially revealed poker hand displays three unrelated playing cards such as the three of clubs, five of hearts and seven of diamonds, then knowing that the revealed playing cards do not correspond to a win according to the appropriate paytable, the player may decide to select one of the poker hands without any revealed cards.
In other words, the gaming device will determine which playing cards to determine and display for the player selected individual poker hand to insure that the player selected individual poker hand is associated with a payout equal to the payout associated with the selected predetermined game outcome.
In one embodiment, the gaming device utilizes a look-up table of possible poker hands to determine, based on any previously displayed playing cards for the selected poker hand, which non-displayed playing cards remaining in the deck may be combined with any previously displayed playing cards to form a poker hand which corresponds with the selected predetermined game outcome.
For example, if the predetermined outcome is associated with a payout equal to a full house and the player selects a poker hand without any previously displayed playing cards, the gaming device determines that to provide the selected poker hand with a full house, any playing card combination which results in a full house may be displayed to the player.
For example, if the predetermined outcome is associated with a payout equal to a full house and the player selects a poker hand which previously displayed a pair of jacks, the gaming device determines that to provide the selected poker hand with a full house, the remaining cards which must be displayed in the selected poker hand are either another jack and a pair of non-jack playing cards or three equally ranked non-jack playing cards.
For each playing card in each non-selected hand that is not yet displayed to the player during a previous reveal sequence, the gaming device determines a playing card and displays the determined playing card to the player.
It should be appreciated that in one embodiment, as each non-selected hands of playing cards is randomly selected, one or more of the non-selected hands may be associated with a greater payout than the selected poker hand and one or more of the non-selected hands may be associated with a lesser payout than the selected poker hand.
This feature provides increased excitement and entertainment for the player because while regardless of which poker hand the player actively plays the player will obtain a poker hand with a payout equal to the payout associated with the selected predetermined game outcome, the player will view the randomly determined outcomes they think they would have received if they picked a different poker hand to actively play.
Additionally, the present invention provides an interactive poker game wherein at least one of the cards of at least one of the poker hands is displayed to the player to tease the player regarding which poker hand to actively play.
In other embodiments, the gaming device of the present invention may be employed with other suitable non-poker cards games, such as blackjack or other suitable games, such as slot games.
It is configured so that a player can operate it while standing or sitting.
The gaming device may be positioned on a base or stand or can be configured as a pub-style table-top game not shown which a player can operate preferably while sitting.
As illustrated by the different configurations shown in FIGS.
The processor is in communication with or operable to access or to exchange signals with at least one data storage or memory device 14.
In one embodiment, the processor and the memory device reside within the cabinet of the gaming device.
The memory device stores program code and instructions, executable by the processor, to control the gaming device.
The memory device also stores other data such as image data, event data, player input data, random or pseudo-random number generators, pay-table data or information and applicable game rules that relate to the play of the gaming device.
In one embodiment, the memory device stores a pool of predetermined outcomes which will be provided to the players during the play of the interactive poker game of the present invention.
In one embodiment, the memory device includes read only memory ROM.
A player can use such a removable memory device in a desktop, a laptop personal computer, a personal digital assistant PDA or other computerized platform.
In this embodiment, as each award or other game outcome is provided to the player, the gaming device removes the provided award or other game outcome from the predetermined set or pool.
Once removed from the set or pool, the specific provided award or other game outcome cannot be la poker aparate games online ca to the player again.
This type of gaming device provides players with all of the available awards or other game outcomes over the course of the play cycle and guarantees the amount of actual wins and losses.
The display devices are preferably connected to or mounted to the cabinet of the gaming device.
The embodiment shown in FIG.
This display device may also display any secondary game associated with the primary game as well as information relating to the primary or secondary game.
The alternative embodiment shown in FIG.
In another embodiment, at least one display device may be a mobile display device, such as a PDA or tablet PC, that enables at least a portion of the primary or secondary game to be played at a location remote from the gaming device.
As seen in FIGS.
In one embodiment, gaming device includes a bet display 22 which displays a player's amount wagered.
In one embodiment, as described in more detail below, the display device includes a touch-screen with an associated just click for source controller.
The display devices may be of any suitable configuration, such as a square, rectangle, elongated rectangle.
The display device may include any electromechanical device, such as one or more mechanical objects, such as one or more rotatable wheels, reels or dice, configured to display at least one and preferably a plurality of game or other suitable images, symbols or indicia.
As seen in FIGS.
The player can place coins in the coin slot or paper money, ticket or voucher into the payment, note or bill acceptor.
In other embodiments, devices such as readers or validators for credit cards, debit cards or credit slips could be used for accepting payment.
In one embodiment, a player may insert an identification card into a card reader of the gaming device.
In one embodiment, the identification card is a smart card having a programmed microchip or a magnetic strip coded with a player's identification, this web page totals and other relevant information.
In one embodiment, money may be transferred to a gaming device through electronic funds transfer.
When a player funds the gaming device, the processor determines the amount of funds entered and the corresponding amount is shown on the credit or other suitable display as described above.
The input devices can include any suitable device which enables the player to produce an input signal which is read by the processor.
In one embodiment, after appropriate funding of the gaming device, the input device is a game activation device, such as a play button 34 which is used by the player to start any primary game or sequence of events in the gaming device.
The play button can be any suitable play activator such as a bet one button, a max bet button or a repeat the bet button.
In one embodiment, upon appropriate funding, the gaming device begins the game play automatically.
In another embodiment, upon the player engaging one of the play buttons, the gaming device automatically activates game play.
The player places a bet by pushing the bet one button.
The player can increase the bet by one credit each time the player pushes the bet one button.
When the player pushes the bet one button, the number of credits shown in the credit display preferably decreases by one, and the number of credits shown in the bet display preferably increases by one.
In another embodiment, one input device is a bet max button not shown which enables the player to bet the maximum wager permitted for a game of the gaming device.
The player may push the cash out button and cash out to receive a cash payment or other suitable form of payment corresponding to the number of remaining credits.
In one embodiment, when the player cashes out, the player receives the coins or tokens in a coin payout tray 40.
In one embodiment, when the player cashes out, the player may receive other payout mechanisms such as tickets or credit slips redeemable by a cashier or funding to the player's electronically recordable identification card.
The touch-screen and the touch-screen controller are connected to a video controller 46.
A player can make decisions and input signals into the gaming device by touching touch-screen at the appropriate places.
In one embodiment, more info gaming device provides dynamic sounds coupled with attractive multimedia images displayed on one or more of the display devices to provide an audio-visual representation or to otherwise display full-motion video with sound to attract players to the gaming device.
The videos may also be customized for or to provide any appropriate information.
In one embodiment, the camera may be configured to selectively acquire still or moving e.
The display devices may be configured to display the image acquired by the camera as well as display the visible manifestation of the game in split screen or picture-in-picture fashion.
More specifically, the processor of each gaming device may be designed to facilitate transmission of signals between the individual gaming device and the central server or controller.
In this embodiment, each of a plurality of such gaming devices are in communication with the central server or controller.
Upon here player initiating game play at one of the gaming devices, the initiated gaming device electronic poker games large screen a game outcome request to the central server or controller.
Upon receiving the game outcome request, the central controller independently selects a game outcome from a set or pool of game outcomes and flags or marks the selected game outcome as used.
Once a game outcome is flagged as used, it is prevented from further selection from the set or pool and cannot be selected by the central controller upon another wager.
The selected game outcome is communicated to the individual gaming device to be utilized in the interactive poker game.
In an alternative embodiment, the central controller maintains a plurality of predetermined sets or pools of predetermined game outcomes for each type of provided game.
In another embodiment, the central controller maintains a predetermined set or pool of predetermined game outcomes for each denomination of each type of game provided on the gaming terminals.
In another embodiment, the central controller maintains at least one predetermined set or pool of predetermined game outcome seeds.
Each game outcome seed is deterministic of a predetermined game outcome.
Other methods for storing the pool or set of predetermined game outcomes may be employed in accordance with the present invention.
Each set or pool of predetermined game outcomes may include a plurality of each type of predetermined game outcome.
For example, a pool of one thousand game outcomes may include hundreds of a lower range award i.
In one embodiment, a plurality of the game outcomes in the predetermined set or pool are different.
In another embodiment, all of the game outcomes in the set or pool are different.
A presentation component is how the predetermined game outcome is presented www free video slots displayed to the player, such as a specific hand of cards dealt.
In order to increase player entertainment, a plurality of game outcomes with the same outcome component and associated value have different presentation components.
For example, in a poker style game, each of the same game outcomes are displayed or presented to the player as a different hand of cards.
In an alternative embodiment, a plurality of the gaming terminals are configured so that different gaming terminals may be used to play different types of games.
For example, some gaming terminals may be used for playing a slot machine style game, others may be used for playing a poker style game, others may be used for playing a blackjack style game, and the like.
In another embodiment, a plurality of gaming terminals may each be configured for playing a plurality of different games.
In this embodiment, each gaming device stores a pool of predetermined outcomes to be provided to the player in a memory casino slot online the central server or controller monitors the activities and events occurring on the plurality of gaming devices.
In one embodiment, the gaming network includes a real-time or on-line accounting and gaming information system operably coupled to the central server or controller.
The accounting and gaming information system of this embodiment includes a player database for storing player profiles, a player tracking module for tracking players and a credit system for providing automated casino transactions.
In another embodiment, one or more of the gaming devices of the present invention are connected to the central controller through a data network.
In one embodiment, the data network is a local area network LANin which one or more of the gaming devices are substantially proximate to each other and an on-site central server or controller as in, for example, a gaming establishment or a portion of a gaming establishment.
In another embodiment, the data network is a wide area network WAN in which one or more of the gaming devices are in communication with at least one off-site central server or controller.
In this embodiment, the plurality of gaming devices may be located in a different part of the gaming establishment or within a different gaming establishment than the off-site central server or controller.
Thus, the WAN may include an off-site central server or controller and an off-site gaming device located within gaming establishments in the same geographic casino family games boussu, such as a city or state.
The WAN gaming system of the present invention may be substantially identical to the LAN gaming system described above, although the number of gaming devices in each system may vary relative to each other.
In this embodiment, the operation of the gaming device https://chakefashion.com/games/casino-table-top-games.html be viewed at the gaming device with at least one internet browser.
In this embodiment, players may access an internet game page from any location where an internet connection and computer, or other internet facilitator are available.
The expansion in the number of computers and number and speed of internet connections in recent years increases opportunities for players to play from an ever-increasing number of remote sites.
It should be appreciated that enhanced bandwidth of digital wireless communications may render such technology suitable for some or all communications according to the present invention, particularly if such communications are encrypted.
Higher data transmission speeds may be useful for enhancing the sophistication and response of the display and interaction with the player.
A progressive award is an award amount which includes an initial amount funded by a casino and an additional amount funded through a portion of each wager made on the progressive gaming device.
For example, 1% of each wager on the primary game of the gaming device may be allocated to the progressive award or progressive award fund.
The progressive award grows in value as more players play the read more device and more portions of the players' wagers are allocated to the progressive award.
When a player obtains a winning outcome which results in or is associated with the progressive award, the accumulated progressive award is provided to the player.
After the progressive award is provided to the player, the amount of the next progressive award is reset to the initial value and a portion of each subsequent wager is allocated to the next progressive award as described above.
In one embodiment, a host site computer is coupled to a plurality of the central servers at a variety of mutually remote gaming sites for providing a multi-site linked progressive automated gaming system.
In one embodiment, a host site computer may serve gaming devices distributed throughout a number of properties at different geographical locations including, for example, different locations within a city or different cities within a state.
In this embodiment, a host site computer oversees the entire progressive gaming system and is the master for computing all progressive jackpots.
All participating gaming sites report to, and receive information from, the host site computer.
Each central server computer is responsible for all data communication between the gaming device hardware and software and the host site computer.
If the interactive game is implemented as a secondary game, then the gaming device can incorporate any suitable wagering primary or base game.
The gaming machine or device of the present invention may include some or all of the features of conventional gaming machines or devices.
The primary or base interactive game may comprise any suitable reel-type game, card game, number game or other game of chance susceptible to representation in an electronic or electromechanical form which produces a predetermined outcome upon activation from a wager.
Different primary wagering games, such as video poker games, video blackjack games, video Keno, video bingo or any other suitable primary or base game may be implemented into the present invention.
The bonus or secondary game enables the player to obtain a prize or payout in addition to the prize or payout, if any, obtained from the base or primary game.
In one embodiment, the bonus game is one or more hands of an interactive poker game.
In another embodiment, the bonus game is a plurality of simultaneously played hands of an interactive poker game.
In one embodiment, the gaming device includes a program which will automatically begin a bonus round when the player has achieved a triggering event or qualifying condition in the base or primary game.
In one embodiment, the triggering event or qualifying condition may be a selected outcome in the primary game or a particular arrangement of one or more indicia on a display device in the primary game.
In another embodiment, the triggering event or qualifying condition may be by exceeding a certain amount of game play number of games, number of credits, amount of timereaching a specified number of points earned during game play or as a random award.
The occurrence of multiple such bonus qualifying electronic poker games large screen in the primary game may result in an arithmetic or geometric increase in the number of bonus wagering credits awarded.
In one embodiment, extra bonus wagering credits may be redeemed during the bonus game to extend play of the bonus game.
That is, if the predetermined game outcome is a win outcome and the value or payout provided in the primary or base game do not reach the value or payout associated with the predetermined game outcome, then the gaming device utilizes the secondary or bonus game to supplement any value or payout provided in the base game to sum the total value or payout from the primary and secondary game to the value or payout associated with the predetermined game outcome.
After the interactive poker game is initiated, a predetermined outcome is selected as indicated in block 104.
In another embodiment, as described above, the gaming device is in communication with the central controller and the central controller selects a predetermined game outcome.
The central controller then flags the selected game outcome as used i.
In this embodiment, each individual gaming device utilizes the game outcome provided to that gaming device in a Bingo game as the predetermined game outcome for a displayed poker game at that gaming device.
In one embodiment, the game outcomes determined in the Bingo game are utilized in the poker game and the Bingo game is displayed to the player.
Each Bingo card consists of a matrix or array of elements, wherein each element is designated with a separate indicia, such as a number.
It should be appreciated that each different Bingo card includes a different combination of elements.
For example, if four Bingo cards are provided to four enrolled gaming devices, the same element may be present on all four of the Bingo cards while another element may solely be present on one of the Bingo cards.
As each element is selected, each gaming read more determines if the selected element is present on the Bingo card provided to that enrolled gaming device.
If the selected element is present on the Bingo card provided to that enrolled gaming device, that gaming device marks or flags the selected element on the provided Bingo card.
This process of selecting elements and marking any selected elements on the provided Bingo cards continues until one or more predetermined patterns are marked on one or more of the provided Bingo cards.
As described above, the game outcome each gaming device determines for the Bingo game is utilized by that gaming device as the predetermined game outcome provided to the player in the displayed poker game.
It should be appreciated that as the process of marking selected elements continues until one or more predetermined patterns are marked, this embodiment insures that at least one Bingo card will win the Bingo game and thus at least one enrolled gaming device will provide a predetermined winning game outcome to a player in at least one poker game.
In one embodiment, the gaming device only displays to the player an image of the playing cards dealt without providing any playing cards to the plurality of individual poker hands.
It should be appreciated that in this embodiment, no playing cards are initially dealt to any of the electronic poker games large screen poker hands, but rather, the gaming device merely displays an image of a plurality of face down cards which are apparently initially dealt.
In another embodiment, the number of displayed individual poker hands is randomly determined.
In another embodiment, the number of displayed individual poker hands is based on the player's wager.
In one embodiment, the larger the player's wager, the more displayed individual poker hands.
In this embodiment, the player may perceive that the larger the player's initial wager, the more displayed poker hands the player may select from to play as their active poker hand.
In another embodiment, the larger the player's initial wager, the less displayed individual poker hands.
It should be appreciated that any suitable method of determining the number of displayed individual poker hands may be employed in accordance with the present invention.
In another embodiment, the electronic poker games large screen of playing cards in a plurality of the individual poker hands is different.
In another embodiment, the number of playing cards in each individual poker hand is different.
In different embodiments, the number of playing cards in the individual poker hands is predetermined, randomly determined, determined based on the player's wager, determined based on play of a sub-game or determined based on any other suitable manner.
It should be appreciated that in different embodiments wherein the number of cards in each hand are different, any paytable is appropriately adjusted for the different numbers of cards.
For example, in a five card poker game, the gaming device may initially display or display an image of a dealt, face down playing card three playing cards for one or more of the individual poker hands.
It should be appreciated that in this embodiment, as the game progresses, the gaming device subsequently provides each individual partial poker hand with the number of cards necessary to form a complete individual poker hand.
In another embodiment, the gaming device initially displays a complete or full poker hand for one or more of the individual poker hands.
Each of the displayed playing cards is based on the selected predetermined game outcome.
Since the displayed playing cards may be part of the poker hand selected by the player i.
It should be appreciated that if the selected predetermined game outcome is provided to the player as a combination of the payouts from one or more primary games and one or more secondary games, then in the interactive poker game, the gaming device provides the player a portion of the payout of the selected predetermined game outcome allocated for the interactive poker game.
In this embodiment, the gaming device then displays one or more of the playing cards of one or more of the determined possible poker hands to the player for one or more of the individual poker hands.
It should be appreciated that if the gaming device displays one or more cards for a plurality of the poker hands, a separate determination is made for each of the individual poker hands.
In another embodiment, a plurality of individual poker hands each display one or more playing cards.
In another embodiment, each of the individual poker hands display one or more playing cards.
In another embodiment, the gaming device enables a player to pick or select one or more of the individual poker hands wherein the player picked poker hands display one or more playing cards.
In different embodiments, the number of individual poker hands which display one or more playing card is predetermined, randomly determined, determined based on the player's wager or determined based on any other suitable manner.
It should be appreciated that regardless of how many playing cards each individual poker hand displays, each playing card for each poker hand is based on the selected predetermined outcome as described above.
In another embodiment, the playing cards for each individual poker hand are determined and displayed from a plurality of fifty-two card decks.
In another embodiment, the playing cards for each individual poker hand opinion casino gaming platform think selected from a predetermined number of cards.
In this embodiment, a joker or wild playing card may substitute for any other playing card.
In this embodiment, the player may select a poker hand with one or more revealed this web page cards or the player may select a poker hand without any revealed playing cards.
For example, if a partially revealed poker hand displays a pair of aces, then knowing that a pair of aces results in a win according to the appropriate paytable, the player may decide to take the poker hand with the revealed pair of aces.
On the other hand, if the partially revealed poker hand displays two different ranked, different suited playing cards, then knowing that the revealed playing cards do not correspond to a win according to the appropriate paytable, the player may decide to select one of the poker hands without any revealed cards.
As described below, regardless of which individual poker hand the player selects to play computer slot machine an active hand, the gaming device will determine and display the player selected poker hand with the appropriate playing cards to form a poker hand with a payout equal to the predetermined game outcome.
Each of the determined and displayed playing cards is based on the selected predetermined game outcome.
In other words, the gaming device will determine which playing cards to determine and display for the player selected individual poker hand to insure that the player selected individual poker hand is associated with a payout equal to the payout associated with the selected predetermined game outcome.
In one embodiment, the gaming device utilizes a look-up table of possible poker hands to determine which poker hand to determine and display for the player selected individual poker hand.
A look-up table is a table with all of the possible different poker hands possible and the associated payouts associated with each.
In this embodiment, the gaming device scrolls through all the possible poker hands with a payout equal to the selected predetermined game outcome and randomly selects one of the possible poker hands with a payout equal to the selected predetermined game outcome.
For example, if the predetermined outcome is associated with a payout equal to a flush, the gaming device determines that to provide the selected poker hand with a flush, any playing card combination which results in a flush may be determined and displayed to the player.
Each of the determined and displayed playing cards is based on the selected predetermined game outcome.
In other words, the gaming device will determine which playing cards that when combined with any previously displayed playing cards for the player selected individual poker hand to determine and display for the player selected individual poker hand in order to insure that the player selected individual poker hand is associated with a payout equal to the payout associated with the selected predetermined game outcome.
For example, if the predetermined outcome is associated with a payout equal to a flush and the player selects a poker hand which previously displayed a jack of clubs, the gaming device determines that to provide the selected poker hand with a flush, the remaining cards which must be displayed in the selected poker hand must all be suited as clubs.
It should be appreciated that if the player selected a poker hand with each playing card previously displayed, the gaming device does not display any additional cards for the selected individual poker hand because the previously displayed playing cards form a poker hand which is associated with a payout equal to the predetermined game outcome.
For each playing card in each non-selected hand that is not yet displayed to the player during a casino game internet reveal sequence, the gaming device determines a playing card and displays the determined playing card to the player.
In different embodiments, the random determination and display for each non-displayed card in the non-selected poker hands occurs simultaneously, sequentially or in an overlapping manner to the determination and display of the non-displayed card in the selected poker hand.
It should be appreciated that as each non-selected hands of playing cards is randomly selected, one or more of the non-selected hands may be associated with a greater payout than the selected poker hand and one or more of the non-selected hands may be associated with a lesser payout than the selected poker hand.
It should be appreciated that as described above, the provided payout associated with the player selected poker hand equals the payout associated with the selected game outcome.
In another embodiment, for one or more of the non-selected poker hands, the gaming device displays playing cards which form a poker hand that corresponds to a lesser payout than the payout provided to the player for the selected poker hand.
In different embodiments, the determination of whether to provide a higher or lower payout for one or more of the non-selected poker hands is predetermined, randomly determined, determined based on the player's wager, determined based on play of a sub-game or determined based on any other suitable manner.
As seen in FIG.
It should be appreciated that during game play the selected predetermined outcome is not displayed to the player but is only displayed here for illustration purposes.
Each hand includes a plurality of playing cards 204.
The rank and suit of each playing card is not initially displayed to the player i.
In this example, the gaming device displayed three individual sets of playing cards, Hand One, Hand Two and Hand Three, 202 a, 202 b and 202 c, respectively.
It should be appreciated that each individual hand of playing cards is independent of the other hands of playing cards.
In one embodiment, the gaming device determines, according to an appropriate paytable, which possible poker hands are associated with payouts that equal the payout associated with the selected game outcome.
In this embodiment, the gaming device then determines and displays one or more of the playing cards of one or more of the determined possible poker hands to the player for one of more of the individual poker hands.
In this example, the gaming device displayed the three playing cards of the king of hearts 208 a, the two of diamonds 208 b and the king of spades 208 c for Hand Two.
It should be appreciated that the three displayed playing cards, when combined with two additional playing cards, can form a full house poker hand which is associated with a payout equal to the predetermined game outcome.
Knowing that a pair of kings results in a win according to the appropriate paytable, the player may decide to take the poker hand with the revealed pair of kings and be assured of a winning poker hand.
In this example, the player selected Hand Two 202 b.
Accordingly, the gaming device selects the appropriate playing cards, as illustrated in FIG.
As described above, the player selected poker hand is, according to an appropriate paytable, associated with an payout or outcome equal to the selected predetermined game outcome.
As illustrated in FIG.
For the non-selected Hand Three, the gaming device randomly types of game poker different video and displayed the playing cards of the jack of hearts 212 a, ace of spades 212 b, jack of spades 212 c, jack of diamonds 212 d and the jack of clubs 212 e.
As illustrated in FIG.
It should be appreciated that as each individual hand of click the following article is independent from the other hands of cards and utilizes a separate deck of playing cards, one or more playing cards may be dealt to a plurality of the hands of cards.
In this example, the king of hearts playing card was displayed for both Hand One and Hand Two and the jack of clubs playing card was displayed for both Hand One and Hand Three.
In this embodiment, the gaming device utilizes a look-up table of possible poker hands not shown to determine which combination of playing cards with a payout equal to the selected predetermined game outcome to display for the player selected individual poker hand.
In this example, for selected Hand One the gaming device determines and displays the playing cards of the seven of hearts 214 a, four https://chakefashion.com/games/hit-it-rich-casino-game.html diamonds 214 b, seven of spades 214 c, seven of clubs 214 d and four of clubs 214 e.
As described above, the player selected poker hand is, according to an appropriate paytable, associated with an payout or outcome equal to the selected predetermined game outcome.
Accordingly, for the non-selected Hand Two, the gaming device randomly determined and displayed the playing cards of the six of clubs 108 f and the seven of spades 108 g in addition to the previously displayed playing cards for Hand Two.
For the non-selected Hand Three, the gaming device randomly determined and displayed the playing cards of the three of clubs 216 a, ace of hearts 216 b, king of clubs 216 c, eight of diamonds 216 d and the five of spades 216 e.
As illustrated in FIG.
It should be appreciated that as described above, the same result is ultimately provided to the player regardless of if the player selected to player individual hand one or individual hand two.
In one embodiment, a predetermined game outcome is selected for each individual poker game and while played simultaneously, the gaming device provides the player a separate predetermined game outcome for each individual poker game.
In another embodiment, one or more of the simultaneously played poker games may be linked wherein the total outcome provided to the player for the sum of all the played poker games is equal to the selected predetermined game outcome.
In another embodiment, the player is enabled to select a plurality of individual poker hands to actively play wherein each selected poker hand is provided the appropriate playing cards to correspond to a different predetermined game outcome.
For example, in one Texas Hold'em embodiment, a player may be enabled to select which community cards to play with.
In another embodiment, the gaming device may be employed in any other suitable non-poker interactive cards game, such as blackjack.
In this embodiment, the gaming device displays at least one card of a plurality of initial blackjack hands, enables the player to select one of the initial blackjack hands and then determines and displays, based on the selected predetermined game outcome, zero, one or more playing cards for the selected blackjack hand.
In one embodiment, the gaming device utilizes one or more automatic play rules or algorithms for the dealer to insure that the payout provided to the player for the selected blackjack hand corresponds with the selected predetermined game outcome.
In this embodiment, a plurality of reels spin to generate, based on the selected predetermined game outcome, one or more symbols.
Each symbol generated may be part of a symbol combination associated with a payout which corresponds with the payout of the selected predetermined game outcome.
The gaming device enables the player to select a reel with a generated symbol or select a reel without a generated symbol.
If the player selects a reel with a generated symbol, that generated symbol is held and will be part of the player's complete symbol combination.
If the player selects a reel without a generated symbol, no generated symbols are held over to be part of the player's complete symbol combination.
In this embodiment, the gaming device determines and generates, based on the selected predetermined game outcome, one or more symbols to form a symbol combination associated with a payout equal to the selected predetermined game outcome.
In this embodiment, one or more game elements of one or more of the games may be displayed to the player prior to enabling the player to select a game to play, wherein each displayed game element is based on the selected predetermined game outcome.
For example, as illustrated in FIG.
In this example, one or more symbols 220 are determined and generated on one or more of the reels 54 of the reel game and a eight of hearts playing card 222 a is determined and displayed for the blackjack game.
In this embodiment, as described above, the player selects one of the plurality of available games and based on the selected game outcome, the gaming device provides the player an outcome for the selected game which corresponds with the selected predetermined game outcome.
In this embodiment, upon the initiation of the gaming device, a randomly determined game outcome is determined using one or more random number generating algorithms.
The gaming device then proceeds as described above via controlling https://chakefashion.com/games/pat-and-jen-lucky-block-hunger-games-casino.html of the playing cards of the individual hands of playing cards to provide the player the randomly determined game outcome.
Such changes and modifications can be made without departing from the spirit and scope of the present invention and without diminishing its intended advantages.
It is therefore intended that such changes and modifications be covered by the appended claims.
Claims 18 at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to: a simultaneously display a plurality of plays of a poker game, each of the plays of the poker game having a plurality of playing cards and the plurality of plays of the poker game being associated with a predetermined game outcome, said predetermined game outcome being one of: ii one of a plurality of different winning game outcomes, each having a value greater than zero, and i display a plurality of separate hands of playing cards, each of said hands of playing cards including a plurality of said playing cards, wherein at least one of said playing cards of at least one of said hands of playing cards is determined and displayed based at least in part on said predetermined game outcome and at least one of said playing cards of at least one of said hands of playing cards is masked; ii after displaying the plurality of hands of playing cards, enable a player to select less than all of said plurality of hands of playing cards, wherein the selection of less than all of said plurality of hands of playing cards occurs distinct from any placement of any wager; iii determine, based at least in part on said predetermined game outcome, which of the playing cards to reveal for any masked playing cards in said selected hand of playing cards; v after the selection of less than all of said plurality of hands of playing cards, randomly determine, regardless of the predetermined game outcome, which of the playing cards to reveal for at least one masked playing card in at least one non-player selected hand of playing cards; and vi display said at least one playing card determined to be revealed in said non-player selected hand of playing cards; and c after the playing cards of the selected hands of playing cards are revealed for each of the plurality of simultaneously displayed plays of the poker game, provide the player an award having a value equal to the value of said predetermined game outcome, wherein said value of said predetermined game outcome is provided to the player regardless of which hand of playing cards is selected for each of the plurality of simultaneously displayed plays of the poker game and the value of the provided award is equal to a sum of a plurality of award values associated with the selected hands of playing cards of the plurality of simultaneously displayed plays of the poker game.
The gaming system speaking, free flash slot machine games no registration consider claim 1, wherein when https://chakefashion.com/games/free-online-stacked-wild-slot-games.html by the at least one processor, the plurality of instructions cause the at least one processor to, for each of the plurality of simultaneously displayed plays of the poker game: determine which of the playing cards to reveal for any remaining masked playing cards for at least one non-player selected hand of playing cards, and reveal said playing cards determined to be revealed in said non-player selected hand of playing cards.
The gaming system of claim 1, wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to, for each of the plurality of simultaneously displayed plays of the poker game: determine at least one of said playing cards for a plurality of said hands of playing cards, wherein said determined playing cards are based, at least in part, on said predetermined game outcome, and 4.
The gaming system of claim 1, wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to, for each of the plurality of simultaneously displayed plays of halloweenies casino game poker game: determine at least one of said playing cards for each of said hands of playing cards, wherein said determined playing cards are based, at least in part, https://chakefashion.com/games/free-slim-slots-machines-games.html said predetermined game outcome, and 5.
The gaming system of claim 1, wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to, for each of the plurality of simultaneously displayed plays of the poker game: determine a plurality of said playing cards for at least one of said hands of playing cards, wherein said determined playing cards are based, at least in part, on said predetermined game outcome, and 6.
The gaming system of claim 1, wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to select said predetermined game outcome from a plurality of predetermined game outcomes.
The gaming system of claim 1, wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to select said predetermined game outcome from a memory device.
The gaming system of claim 1, wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to receive said predetermined game outcome from a central controller.
The method of claim 9, which includes, for each of the plurality of simultaneously displayed plays of the poker game: causing slots royale free games at least one processor to execute the plurality of instructions to determine which of the playing cards to reveal for any remaining masked playing cards for at least one non-player selected hand of playing cards, and causing the at least one display device to reveal said playing cards determined to be revealed in said non-player selected hand of playing cards.
The method of claim 9, which includes, for electronic poker games large screen of the plurality of simultaneously displayed plays of the poker game: causing the at least one processor to execute the plurality of instructions to determine at least one of said playing cards for a plurality of said hands of playing cards, wherein said determined playing cards are based, at least in part, on said predetermined game outcome, and 12.
The method of claim 9, which includes, for each of the plurality of simultaneously displayed plays of the poker game: causing the at least one processor to execute the plurality of instructions to determine at least one of said playing cards for each of said hands of playing cards, wherein said determined playing cards are based, at least in part, on said predetermined game outcome, and 13.
The method of claim 9, which includes, for each of the plurality of simultaneously displayed plays of the poker game: causing the at least one processor to execute the plurality of instructions to determine a plurality of said playing cards for at least one of said hands of playing cards, wherein said determined playing cards are based, at least in part, on said predetermined game outcome, and 14.
The method of claim 9, which includes causing the at least one processor to https://chakefashion.com/games/food-fight-slot-games-free.html the plurality of instructions to select said predetermined game outcome from a plurality of predetermined game outcomes.
The method of claim 9, which includes causing the at least one processor to execute the plurality of instructions to select said predetermined game outcome from a memory device.
The method of claim 9, which includes receiving said predetermined game outcome from a central controller.
The method of claim 17, wherein the data network is an internet.
Systems, apparatuses and methods enhancing gaming outcome opportunities 2012-03-28 2018-01-30 Igt Gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements 2012-05-17 2017-01-10 Igt Gaming system and method for providing a nudge poker game 2012-09-25 2017-01-03 Igt Gaming system and method for providing a multiple player game 2012-09-25 2015-09-08 Igt Gaming system and method providing a card game associated with a supplemental pool funded upon an occurrence of a designated outcome and winnable by a player or a dealer 2012-09-25 2016-10-18 Igt Gaming system and method for providing a multiple sided card game 2012-12-10 2015-12-29 Bally Gaming, Inc.
Gaming system with privacy features 2012-12-21 2016-05-24 Igt Gaming system and method providing an enhanced winning hand display feature 2013-01-16 2014-04-15 Igt Gaming system and method providing a multiplayer Pai Gow draw poker game 2013-01-16 2014-03-18 Igt Gaming system and method providing a Pai Gow draw poker game 2013-01-28 2014-11-18 Igt Gaming system and method for providing optimal poker auto-hold functionality with progressive awards 2013-03-13 2016-04-19 Game Play Network, Inc.
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Video poker game with multiplier card 1998-08-25 2001-04-03 Wayne L.
Mullins Game with multiple incentives and multiple levels of game play and combined lottery game with time of purchase win progressive jackpot 1998-08-27 2000-02-27 International Gamco, Inc.
Game ticket system to be played with keno and method of play 1998-09-18 2000-03-30 Mikohn Gaming Corporation Controller-based linked gaming machine bonus system 1998-10-09 2002-04-18 William R.
Adams Method of playing a wagering game and gaming devices with a bingo-type secondary game 1998-10-28 2002-04-09 Gtech Rhode Island Corporation Interactive gaming system 1998-10-29 2002-03-19 Racetech Llc Methods and apparatus for parimutuel historical gaming 1998-11-25 2002-06-28 Veikkaus Ab Oy A method and system for arranging electronic instant lotteries 1998-12-10 2000-10-17 Williams; Richard A.
Poker game 1998-12-23 2000-06-23 Harold Cote Computer gambling and games of chance 1999-01-29 2003-01-21 Namco Ltd.
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Multi-level lottery-type gaming method and apparatus 1999-05-13 2001-08-28 Netgain Technologies, Llc Computer network management of wide-area multi-player bingo game 1999-05-14 2000-11-21 Feola; John Multiple round card game of chance 1999-08-12 2000-12-05 Wms Gaming Inc.
Bonus game for gaming machine with payout percentage varying as function of wager 1999-09-09 2000-12-12 Wms Gaming Inc.
Fox Multi-format poker game 2000-01-10 2003-02-25 Multimedia Games, Inc.
Multi-level lottery-type gaming system with player-selected second level game 2000-01-24 2003-09-02 Stanley P.
Dabrowski Method and apparatus for concurrent display of cards in a playing hand and cards issued in previous playing hands 2000-02-09 2001-10-16 Wms Gaming Inc.
Gaming machine with high volatility index 2000-02-14 2002-03-19 Multimedia Games, Inc.
Lottery ticket distribution system 2000-12-20 2005-08-02 Sierra Design Group Apparatus and method for maintaining game state 2000-12-20 2004-07-06 Sierra Design Group Method and apparatus for maintaining game state 2000-12-21 2005-08-16 Michael Osterer Internet gaming system 2000-12-22 2002-06-27 Labtronix Concept Inc.
Ticket manufacturing device for distribution of virtual tickets into a gaming environment 2000-12-26 2012-06-19 Gamin Weingardt Video bingo game and method 2001-01-10 2005-11-29 Multimedia Games, Inc.
Distributed account based gaming system 2001-01-30 2002-07-30 Igt Gaming device having a bonus round with a win, lose or draw outcome 2001-01-30 2004-10-12 Multimedia Games, Inc.
Modular entertainment and gaming systems 2001-11-23 2005-09-20 Cyberscan Technology, Inc.
Modular entertainment and gaming system configured for processing raw biometric data and multimedia response by a remote server 2001-12-28 2003-07-03 Arrow International, Inc.
Moody Click to see more poker games 2002-03-06 2010-05-25 Wms Gaming Inc.
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On August 22, 2008, the Excalibur Hotel Casino in Las Vegas undertook an ambitious experiment.
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Security Finding a Video Poker Bug Made These Guys Rich—Then Vegas Made Them Pay Michael Friberg John Kane was on a hell of a winning streak.
On July 3, 2009, he walked alone into the high-limit room at the Silverton Casino in Las Vegas and sat down at a video poker machine called the Game King.
On July 3, 2009, he walked alone into the high-limit room at the Silverton Casino in Las Vegas and sat down at a video poker machine called the Game King.
All the while, the casino's director of surveillance, Charles Williams, was peering down at Kane through a camera hidden in a ceiling dome.
Tall, with a high brow and an aquiline nose, the 50-year-old Kane had the patrician bearing of a man better suited to playing a Mozart piano concerto than listening to the chirping of a slot machine.
Even his play was refined: the way he rested his long fingers on the buttons and swept them in a graceful legato, smoothly selecting good cards, discarding bad ones, accepting jackpot after jackpot with the vaguely put-upon air of a creditor finally collecting an overdue debt.
Williams could see that Kane was wielding none of the array of cheating devices that casinos had confiscated from grifters over the years.
He wasn't jamming a light wand in the machine's hopper or zapping the Game King with an electro­magnetic pulse.
He was simply pressing the buttons.
But he was winning far too much, too fast, to be relying on luck alone.
Now Williams knew something was wrong: The cards dealt on the screen were the exact same four deuces and four of clubs that yielded Kane's previous jackpot.
The odds against that were astronomical.
Williams called over the executive in charge of the Silverton's slots, and they reviewed the surveillance tape together.
The evidence was mounting that Kane had found something unthinkable: the kind of thing gamblers dream of, casinos dread, and Nevada regulators have an entire auditing regime to prevent.
He'd found a bug in the most popular video slot in Las Vegas.
He contacted the Silverton's head of security, a formidable character with slicked-back silver hair and a black suit, and positioned him outside the slot area.
His orders: Make sure John Kane doesn't leave the casino.
Virtuoso pianist John Kane discovered an exploitable software bug in Game King poker machines.
Michael Friberg Kane had discovered the glitch in the Game King three months earlier on the other end of town, at the unpretentious Fremont Hotel and Casino in downtown's Glitter Gulch.
He was overdue for a lucky break.
Since the Game King had gotten its hooks in him years earlier he'd lost between tens of thousands and hundreds of thousands annually.
At his previous haunt, the locals-friendly Boulder Station, he blew half a million dollars in 2006 alone—a pace that earned him enough Player's Club points to pay for his own Game King to play at his home on the outskirts of Vegas, along with technicians to service it.
The machine was just for fun—it didn't pay jackpots.
You put some money in the machine, place a bet of one to five credits, and the computer deals you a poker hand.
Select the cards you want to keep, slap the Draw button, and the machine replaces the discards.
Your final hand determines the payout.
When the first video poker machine hit casinos in the 1970s, it was a phenomenal success—gamblers loved that they could make decisions that affected the outcome instead of just pulling a handle https://chakefashion.com/games/google-free-online-slot-games.html watching the reels spin.
The patent holder started a company called International Game Technology that debuted on the Nasdaq in 1981.
IGT's key insight was to tap into the vast flexibility offered by computerized gambling.
In 1996, the company perfected its formula with the Game King Multi-Game, which allowed players to choose from several variations on video poker.
Casinos snatched up the Game King, and IGT sold them regular firmware upgrades that added still more games to the menu.
On September 25, 2002, the company released its fifth major revision—Game King 5.
You might also like:The bug survived like a cockroach for the next seven years.
It passed into new revisions, one after another, ultimately infecting 99 different programs installed in thousands of IGT machines around the world.
As far as anyone knows, it went completely undetected until late April 2009, when John Kane was playing at a row of four low-limit Game Kings outside the entrance to a Chinese fast food joint at the Fremont, smoke swirling around him and '90s pop music raining down from the casino sound system.
He'd been switching between game variations and racking up a modest payout.
Kane hadn't even played a new hand, so he knew there was a mistake.
He told a casino attendant about the error, but the worker thought he was joking and gave him the money anyway.
At that point, Kane could have forgotten the whole thing.
Instead, he called a friend and embarked on the biggest gamble of his life.
Superstitious and prone to hunches, he'd felt it coming for days: April 30, 2009, would be exactly 15 years since Nestor ignored an urge to play a set of numbers that came up in the Pennsylvania lottery Big 4.
That was the story of his life—always playing the right numbers at the wrong time.
Games of chance had been courting and betraying Nestor since he was old enough to gamble.
In 2001 he'd moved to Las Vegas to be closer to the action, answering phones for a bank during the day and wagering his meager paycheck at night.
That's when he met John Kane in an AOL chatroom for Vegas locals.
Though Nestor was 13 years younger than Kane and perpetually flirting with poverty, they developed an intense addicts' friendship.
For about two years he had a stable life, living off public assistance, gambling infrequently, and playing the occasional lottery ticket.
Then Kane called to tell him about a bug he'd found in video poker.
Nestor drove to the airport that night and camped there until the next available flight to Las Vegas.
Kane picked him up at the curb at McCarran airport.
After a quick breakfast, they drove to the Fremont, took adjacent seats at two Game Kings, and went to work.
Kane had some idea of how the glitch operated but hadn't been able to reliably reproduce it.
Working together, the two men began trying different combinations of play, game types, and bet levels, sounding out the bug like bats in the dark.
It turned out the Game King's endless versatility was also its fatal flaw.
In addition to different game variants, the machine lets you choose the base level of your wagers: At the low-limit Fremont machines, you could select six different denomination levels, from 1 cent to 50 cents a credit.
That meant you could play at 1 cent per credit for hours, losing pocket change, until you finally got a good hand—like four aces or a royal flush.
Then you could change to 50 cents a credit and fool the machine into re-awarding your electronic poker games large screen at the new, higher denomination.
Performing that trick consistently wasn't easy—it involved a complicated misdirection that left the Game King's internal variables in a state of confusion.
But after seven hours rooted to their seats, Kane and Nestor boiled it down to a step-by-step recipe that would work every time.
Nestor and Kane each rang up a few jackpots, then broke for a celebratory dinner, at which they planned their next move.
They would have to expand beyond the Fremont before the casino noticed how much they were winning.
Fortunately, Game Kings are ubiquitous in Vegas, installed everywhere from the corner 7-Eleven to the toniest luxury casino.
They mapped out their campaign and then headed back to Kane's home for the night.
Kane lived in a spacious house at the far northeast edge of town.
His Game King was in the foyer.
A spare bedroom down the hall was devoted entirely to a model train set, an elaborate, detailed miniature with tracks snaking and climbing through model towns, up hills, across bridges, and through tunnels, every detail perfect.
The home's centerpiece was the living room with its three Steinway grand pianos.
Kane is a virtuoso pianist; in the early bonus game he was a leading dance accompanist in the Chicago area, and even today he sells recordings under the vanity label Keynote Records.
He left the professional music world only after failing to advance in the prestigious Van Cliburn International Piano Competition.
Now he ran a manage­ment consulting practice that claimed one-third of the Fortune 100 as clients.
Kane's business was lucrative, so he was accustomed to handling money.
But now that they were on the verge of a windfall, he was worried about Nestor; he could see his younger friend returning every cent to the casinos at the roulette tables or blowing it all on frivolities.
He wanted Nestor to make a list and really think through his priorities.
Nestor started a list, but it would prove unnecessary.
After another day at the Fremont, they branched out.
To their surprise, the button sequence didn't work.
Over the following days, they explored the Hilton, the Cannery, then the Stratosphere, Terrible's, the Hard Rock, the Tropicana, the Luxor, and five other casinos, drawing the same dismal results everywhere.
For some reason, the Game King glitch was only present at the Fremont.
Kane decided to wring what he could from the four Fremont machines.
He learned to speed up the process by using the Game King's Double Up feature, which gave players a chance to double their winnings or lose everything.
Respectable payouts that might once have satisfied Kane were garbage now.
Unsurprisingly, the Fremont noticed.
In modern casinos, every slot machine in the house is wired to a central server, where statistical deviations stick out like a fifth ace.
On May 25, a slot manager approached Kane after one of his wins and announced that he was disabling the Double Up feature on all of the Game Kings—he was aware that Kane used the option copiously, and he figured electronic poker games large screen must have something to do with his run of luck.
Kane took the development in stride: The bug, not the Double Up, was the real secret of his success.
But he was in for a shock.
The next time he played the Game King, the magic button sequence no longer worked.
In an instant, the Fremont was no better than all the other casinos that had been immune to the glitch.
He phoned Nestor, who processed the news.
With the Double Up option turned on, the bug worked; turned off, it didn't.
Whatever internal stew of code made the Game King exploitable, Nestor concluded, the Double Up option had been a this web page ingredient the whole time.
They just hadn't known it.
This wasn't bad news at all.
It was the missing link.
It explained why the bug had failed them everywhere but at the Fremont.
Most casinos don't enable Double Up because it's unpopular with players.
But that could easily be changed.
High rollers and slot aficionados often have favorite game variants or features that aren't available by default but can be enabled by any passing slot attendant.
Nestor purchased electronic poker games large screen dress shirts and caught another flight to Las Vegas, where he joined Kane at Harrah's.
Row after row of Game Kings were waiting, and, true to the plan, the staff didn't hesitate when Kane and Nestor asked for Double Up to be enabled.
There were no limits now.
They could play anywhere and beat the house wherever they went.
Working as a team had its advantages.
While experimenting with the bug, they discovered that they could trigger a jackpot on the same hand more than once: All they had to do was lower the denomination again and repeat the steps to activate the glitch.
They could effectively replay their win over and over, as much as they wanted.
It was a risky play—even the busiest casino might notice the same player repeatedly winning with the same hand.
But now that they were playing together, Kane and Nestor could ride on each other's jackpots.
They could even piggyback on other players' wins.
No longer confined to four low-limit slots at a single casino, they prowled the floor at Harrah's looking for empty machines still showing a player's jackpot.
Once they got an attendant to turn on Double Up, it took only seconds to replay the hand at up to 10 times the original value.
Video poker wasn't even gambling anymore.
As the benefactor of Kane's discovery, Nestor had agreed to give his old friend half his winnings.
But now that casino in games with table total indiana cash was rolling in, he was having second thoughts about the arrangement.
Every jackpot, he realized, was being reported to the IRS, and he'd already won enough from the bug to propel him into a higher tax bracket.
flash games slots casino free he paid half to Kane off the top, he might wind up without the reserves to pay his tax debt come April of the following year.
He broached the subject with Kane: He'd be more comfortable holding on to the money until his taxes were paid.
It was just a year.
He'd happily give Kane half of his post-tax winnings then.
Kane was indignant but not surprised; leave it to Nestor to turn even free money into a problem to obsess over.
He insisted Nestor honor his agreement, and Nestor grew more agitated, his voice rising in pitch.
Why am I even doing this?
The tension between the men lingered the next day at the Wynn, a towering upscale supercasino with more than 1,300 slots.
They played side by side, raking in money and continuing to argue over the split.
Nestor was now of the opinion that he shouldn't check this out to pay Kane anything.
It was Nestor, after all, who'd figured out that the Double Up feature was part of the bug.
That here make them square.
AFTER A NIGHT IN JAIL, AN UPSET KANE CALLED NESTOR.
Nestor gaped at his friend, then he stood and walked away from the machine.
The next day Nestor nursed his hurt feelings with a solo trip to the Rio.
Then he wandered into the high-limit room and found another four aces.
He didn't need Kane at all.
And he wasn't done yet.
There were casinos in Pennsylvania, too, where link could operate without the slightest risk of Kane knowing what he was up to—or demanding a cut up front.
After Nestor left, Kane tore into Vegas with a vengeance.
Back in Pennsylvania, Nestor targeted the newly opened casino at the Meadows Racetrack in Washington County.
In contrast to Kane, who played the bug with joyless, businesslike intensity, Nestor was voluble and chatty at the Meadows.
He dressed smartly and, according to court documents, brought along a small entourage for company: his roommate, a retired cop named Kerry Laverde; and Patrick Loushil, a server at Red Lobster who agreed to collect some of Nestor's jackpots for him, so they wouldn't all show up on Nestor's tax bill.
Here, feel my heart!
But it click began to unravel more slot games night Kane found himself waiting for a payout at the Silverton.
The casino's head of security electronic poker games large screen just outside the slot area.
Kane paced and huffed, spun the swivel chair back and forth like a metronome, and complained to passing slot attendants.
Finally, three men strode up to him.
The head see more security directed Kane to an alcove, handcuffed him, and escorted him away from the video poker machines.
An armed agent from the Gaming Control Board arrived soon after.
He sealed the machines Kane had been playing on with orange evidence tape and collected Kane from the back room, where he'd been handcuffed to a chair.
After a night in jail, Kane was released.
On Monday he called Nestor to warn him that the bug had been discovered.
He sounded more upset than nestor had ever heard him.
It was painful to imagine Kane suffering the indignity of a night in jail, mug shots, fingerprints, being treated like a common criminal.
But after the call, Nestor talked himself into an alternate theory.
What if there'd been no arrest?
What if Kane suspected—as he must have—that Nestor was using the bug and had made up the story about the Silverton to scare Nestor into stopping, so Kane could have the exploit all to himself?
He decided to ignore Kane's story and started planning his next trip to the Meadows.
Three days later, in Las Vegas, engineers from the Nevada Gaming Control Board's Technology Division descended on the Silverton.
The forensics investigation of the Game King scam had fallen to John Lastusky, a 25-year-old clean-cut USC computer engineering graduate.
Lastusky pulled up the game history on the two machines Kane had played and reviewed the wins, then slid out the logic trays, the metal shelves housing the Game King's electronic guts, and checked the six EPROMs containing the machines' core logic, graphics, and sound routines.
There was no sign of tampering.
He confiscated the logic trays and packed them up for the trip back to headquarters.
Housed in an anonymous office park near the airport, the GCB's Technology Division was formed in the mid-1980s to police video gambling as it began its Nevada ascent.
The division helps set the rigorous standards that gamemakers like IGT must meet to deploy machines in the Silver State.
A 3,000-square-foot laboratory at the back of the office is packed end to end with slot machines in various states of undress—some powered down, some in maintenance mode, others stripped to their bare electronics, though most are configured as they would be on a gaming floor.
A smaller, locked-down room adjacent to the lab is more important: It houses a permanent repository of the source and executable code for every version of game software ever approved in Nevada—more than 30,000 programs in all.
The code vault is at the center of the gaming board's massive software integrity operation.
Every new addition is carefully examined: Is the random number generator random enough?
Does the game pay out at the advertised rate?
Is there logic where there shouldn't be?
There's a real, if mostly unrealized, danger of gaming software being backdoored.
The concept was proven in 1995, when one of the GCB's own staffers, Ron Harris, went bad.
Harris modified his testing unit to covertly reprogram the EPROMs on the machines he was auditing.
His new software commanded the machine to trigger a jackpot upon a particular sequence of button presses—like a Konami Code for cash.
He was eventually caught, and he served two years in prison.
John Kane and Andre Nestor experi­mented until they could trig­ger it at will.
Locate a Game King video poker machine con­figured for multi-denomination play.
If you're in Las Vegas, you're probably already standing next to one.
Flag down a slot attendant and ask them to enable the Double Up option.
Say thank you and smile until they walk away.
Choose your favorite game variant—Triple Double Bonus Poker is fun—and start playing.
With your royal flush showing but not yet cashed out, hit the More Games button on the touchscreen and select a different game variation.
Play it until you score a win.
Insert more money or a voucher into the machine.
Press the Cash Out button.
Once you've signed it, they'll get the machine to spit out a jackpot ticket.
BRATISLAV MILENKOVIC That stain on the board's integrity go here the division to this day.
But by all evidence, the division's paranoia, electronic poker games large screen with the game industry's self-interest, have kept video gambling code clean and mostly free of exploitable bugs.
That made the Game King case an intriguing puzzle for Lastusky.
Armed with the surveillance footage of Kane in action, Lastusky sat at one of the Game Kings in the lab and began experimenting.
He gave his findings to IGT, which rushed out a warning to its customers advising them to immediately disable the Double Up option.
Every Game King on the planet running a vulnerable version would need a patch.
The upgrade process would be grueling.
When an operating system like Windows or OS X has a security bug, customers can download the patch in a few minutes electronic poker games large screen the Internet.
learn more here machines aren't online.
New programs are burned onto EPROMs by the manufacturer and shipped in the mail in plastic tubes.
Blind to the firestorm erupting in Vegas, Nestor spent the rest of July and most of August playing at the Meadows, until August 31, when the casino finally got suspicious and refused to pay Nestor on a four of a kind.
Nestor protested but walked away, breaking into a run as he reached the parking garage.
The Game King ride was over, but he had enough money to last him forever.
At 1:30 pm electronic poker games large screen October 6, 2009, a dozen state and local police converged on Andre Nestor's split-level condo on a quiet, tree-lined street in Swissvale.
He was dozing on his living room couch when the banging started.
Nestor says he started toward the stairs, his hands over his head, when he came face-to-face with a trooper in full riot gear.
The cop ratcheted the handcuffs on Nestor's wrists, yanked him to his feet, and marched him into the kitchen.
For the next two hours, Nestor watched helplessly, handcuffed click a kitchen chair, while the police ransacked his neat home.
They flipped over his mattress, ripped insulation from his ceiling, rifled his PC.
At about 4 pm, Nestor's roommate, Laverde, arrived home and was arrested on the spot as an accomplice to Nestor's crimes.
It was the first major gambling scandal in Pennsylvania since the state had legalized slots in learn more here />The media portrayed Nestor as a real-life Danny Ocean, and prosecutors hit him with 698 felony counts, ranging from theft to criminal conspiracy.
The district attorney seized every penny of Nestor's winnings and gave it back to the Meadows.
Nestor and Https://chakefashion.com/games/double-down-casino-monopoly-games.html spent about 10 days in the county jail before making bail.
A defiant Nestor vowed to fight the case—no jury would convict a gambler, he was certain, for beating a slot machine at its own game.
But on January 3, 2011, when it was time for jury selection, Nestor was hit with another surprise.
Two FBI agents showed up and pulled him from the Washington County courthouse.
The Justice Department had taken over the case.
Nestor and Kane had both been charged federally in Las Vegas.
As the agents walked him to their car, Nestor stopped in front of a television camera and let loose.
They put a machine on the floor, and if it has programming that doesn't take your money and you win on their machine, they will throw you in jail!
Passed in 1986, the CFAA was enacted to punish hackers who remotely crack computers related to please click for source defense or banking.
But link the Internet age the government had been steadily testing the limits of the law in cases that didn't involve computer intrusion in the usual sense.
Kane and Nestor, the government argued, exceeded their otherwise lawful access to the Game King when they knowingly exploited a bug.
The casinos only authorized gamers to play by the rules of video poker.
The pretrial motions dragged on for more than 18 months, while in the larger legal landscape, the CFAA was going under a microscope for the first time since its passage.
In January 2013, coder and activist Aaron Swartz committed suicide after being charged under the same law for bulk-downloading academic articles without permission, spurring calls for reform.
Three months later, the US Ninth Circuit Court of Appeals threw out computer hacking charges in a closely watched case against David Nosal, a former executive at a corporate recruiting firm who persuaded three employees to leak him information from the firm's lead database.
The Ninth Circuit found that pilfering contacts doesn't become computer hacking just because the data came from a computer instead of a copy machine.
Seeing parallels to the Game King prosecution, the judge overseeing Kane and Nestor's case ordered the government are poker video games pc are justify the hacking charge.
Prosecutors had a weak hand, and they knew it.
As a December 3, 2013, trial date approached, the Feds made Kane and Nestor separate but identical offers: The first one to agree to testify against the other would walk away with five years of probation and no jail time.
The old gambling buddies had one more game to play together.
It was the Prisoner's Dilemma.
Without speaking, they both arrived at the optimal strategy: They refused the offer.
A few months later, the Justice Department dropped the last of the charges, and they were free.
Kane and Nestor haven't spoken since 2009.
After his Silverton arrest, Kane began recording classical music in his house and uploading the videos to a YouTube channel.
Last March, after the federal case was dropped, he sent a CD of some of his performances to his high school piano teacher.
Nestor's greatest regret is that he let the Game King bug come between him and Kane.
His roommate, Laverde, signed over Nestor's money in exchange for avoiding a trial of his own.
There are no court filings to suggest that Kane's winnings were seized.
If there's one silver lining, it's that Nestor has been banned from Pennsylvania casinos.
He still gambles occasionally in neighboring states, but his more pressing addiction right now is Candy Crush, which he plays on a cheap Android tablet.
He cleared 515 levels in two months, using a trick he found on the Internet to get extra lives without paying.
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Finding a Video Poker Bug Made These Guys Rich—Then Vegas Made Them Pay
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